Description
The GPU Accelerated Motion Detector solution is made up of a C++ library and a GStreamer element that makes use of this library. The algorithm works by detecting parts of the scene that have changed and highlighting them for the user.
The solution is particularly effective on platforms that support CUDA, such as Jetson. By using CUDA, the GPU Accelerated Motion Detector can take full advantage of the capabilities of the hardware, resulting in faster processing times and improved performance.
It is important to note that this solution is not a tracker that follows the movement of objects in the scene. Rather, it detects changes in the scene and notifies the user.
You can read more about our GPU Accelerated motion detection in our:
Wiki page and Blog Post!
Platforms Supported
- NVIDIA Jetson
- x86 platforms with NVIDIA GPUs